Rules 7v7

RULERULE EXPLANATION
GENERAL RULESAs far as possible rules follow KNVB football rules. Play nice, most of us have to study or work tomorrow. Winner team will receive a trophy.
KICK OFF STARTS FROM THE SPOTEach kick off will be from the centre spot (Home team kicks first); the ball is permitted to go backwards or forwards.
UNLIMITED SUBSTITUTIONSYou can only make a sub when the ball is out of play (Free Kick, Penalty, ball leaves the field, or during a substitution already called).
SIN BINIf a player plays rough, he or she will receive a warning. If this happens again the referee may decide to give him a yellow card. All yellow cards will be punished with a 3 minute sin bin, 2 yellow cards = a red and the player will be sent off.
RED CARDSA player who receives a red card is prohibited in participating in their next game. If a team receives 2 red cards then the match is stopped and they forfeit.
NO METAL STUDSBladed studs or metal tipped boots are not allowed.
SHIN PADSShin pads are strongly recommended to avoid injuries – Players play at their own risk.
IT’S A 15 MIN GAMEThe match will consist of 15 minutes
FREE KICKSFree kicks are direct unless the referee says otherwise. Free kicks may be taken immediately unless the referee says otherwise. Players must be 7m away at 7v7 game from a free kick.
GOALKEEPERSKeepers are allowed out of their box. Backpasses may not be handled by the keeper. Keepers may slide as long as it isn’t dangerous.
SLIDING TACKLESA sliding tackle when a player is nearby that isn’t a foul is punished by an indirect free kick. A slide tackle that is also a foul or is dangerous is punished by a direct free kick (or a penalty if inside the area).
GOALKEEPERS AREAIf keeper’s area is not marked by lines 8 meter needs to be assumed. The referee decides when an offence happens inside or outside the ‘area’
VIOLENCE IS NOT PERMITTEDViolence is never accepted and punishments range from long suspensions to permanent exclusion depending on the offence.
PENALTIESPenalty spot is 9m from the goal. In the event of a tie during the final phase, the winner will be decided by a penalty shootout (5 per team).
BALLSEach team must bring size 5 football balls. If there are no balls to play the match, the “home team” looses the match.
OFFSIDENo offsides
PUNCTUALITY (Teams)If your team is 5min late to the game, you will start the match loosing 1-0. If your team is 5-10 min late to the game, you will start the match loosing 2-0. If your team is 10-15 min late to the game, you will loose the match (3-0).
7v7 FIELD SIZEWe will use half of the 11-a-side football pitch (as in the map).
THROW-INAt the moment of delivering the ball, the thrower must face the field of play. The thrower must have part of each foot on the touch-line or on the ground outside the touch-line, and use both hands to deliver the ball from behind and over the head.